Foveated Rendering Target Conferences and Journals
Published:
(work in progress…, great to have experts’ opinion)
I am a perceptual-driven rendering researcher. Therefore, my core interest is foveated rendering. The big question comes to mind, where to fit Foveated Rendering! Foveated Rendering is a multi-disciplinary field, that covers Human Computer Interaction (HCI), Graphics Rendering, and Image Processing also. Therefore, under the google-scholar, Computer Graphics, Computer Vision & Pattern Recognition, Human Computer Interaction are great place to look at the top publication venues. Other than, the ICORE Ranking Page is also very impressive.
Other than google-scholar, some of the conference database could be handy. Here is a list of my favorite:
- WikiCFP
- Ke-Sen Huang’s page note only mentions the notable conferences, but also provides the previous years acceptance rate, that is good to get a brief overview of the conference
- srm website 👍🏽
- SJR Journal Ranking
- Conference Index
- SIGCHI Upcoming Conferences
For European Communities,
- The VRVis Conference Calender
- Eurographics Event Calender are also very useful to track the upcoming conferences.
Other than these, Foveated Rendering papers are frequently getting published in the following journals
Journals
- ACM TAP (Transactions on Applied Perception)
- ACM TOG (Transactions on Graphics)
- Transactions on Visualization and Computer Graphics (IEEE TVCG)
- ACM SIGCHI (Special Interest Group on Computer-Human Interaction)
- CVM (Computational Visual Media): Single-Blinded peer-reviewed open access journal
- JCGT (Journal of Computer Graphics Techniques)
Conferences
I have seen cutting edge foveated rendering papers in all top-tier conferences, e.g.,
- SIGGRAPH
- SIGGRAPH Asia
- IEEEVR
- ISMAR
- EUROGRAPHICS
- Pacific Graphics
Other than those, here are some other popular venus:
- VMV (Eurographics German chapter)
- STAG (Eurographics Italian chapter)
- ACM SUI
- VISIGRAPP (International Joint Conference)
- GRAPP
- GRIVAPP: deadline (oct 2)
- ICRAI: International Conference on Robotics and Artificial Intelligence
- VRW: IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops
- MMSys: ACM Multimedia Systems Conference
- GEM: IEEE Gaming, Entertainment, and Media Conference
- ICAT-EGVE: International Conference on Artificial Reality and Telexistence
- WSCG: International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision
- CASA (Computer Animation and Social Agents)
- euroXR
- Graphics Interface
- ACM Multimedia (ACM MM)
- ETRA: Eye Tracking Research & Application Symposium
Open Online Archives
Science should be free for everyone. With that moto, recently the open archives are also becoming very popular, especially for pre-print. Here are some popular online repositories, mostly non-peer reviewed with some exceptions:
- arxiv 👍🏽
- Journal of Computer Graphics Technique,
peer-reviewed - HAL Open Science
- frontiers journal
- Frontiers in Virtual Reality
Other than these, Journal of Vision might has a abstract submission option that sometimes the researchers used.
Symposiums
- SAP: ACM Symposium on Applied Perception 👍🏽 (TAP’s Symposium)
- i3D: Interactive 3D Graphics and Games (ACM SIGGRAPH Symposium) 👍🏽
- EGSR: Eurographics Symposium on Rendering 👍🏽 (very competative)
- HPG: High-Performance Graphics (Ray tracing conference) : deadline: April first week
- ISVC: International Symposium on Visual Computing (ISVC) 👍🏽 👍🏽 👍🏽 , USA
- IEEE Annual International Symposium Virtual Reality
- VRST: ACM Symposium on Virtual Reality Software and Technology 👍🏽 (foveated paper got accepted)
Workshops
- Workshop GI-VR/AR (Virtual and Augmented Reality (VR/AR) group within the Gesellschaft für Informatik e.V. (German Informatics Society))
Seminars
- CENTRAL EUROPEAN SEMINAR ON COMPUTER GRAPHICS (non-peer-reviewed)
