Popular Global Illumination Offline and Real-Time Engines

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Published:

Real-Time Ray-Tracing-Based Engines

  • G3D (no updated for long): path tracing
  • lighthouse2 (no updated for long): path tracing
  1. Pixar RenderMan
  2. V-Ray
  3. Cycles-Blender, with Blender, use OptiX backend
  4. Autodesk Arnold, OptiX in backend
  5. The G3D Innovation Engine, OptiX backend
  6. NVidia IRay, OptiX backend
  7. Luxrender, OptiX back end
  8. Houdini, OptiX backend
  9. openmoonray, Embree

For Research

  1. Mitsuba 3 Physically Based Renderer
  2. Both the pbrt-v3 and pbrt-v4 excellent offline global illumination renderer, frequently being used for proof of concept