Popular Global Illumination Offline and Real-Time Engines
Published:
Real-Time Ray-Tracing-Based Engines
- G3D (no updated for long): path tracing
- lighthouse2 (no updated for long): path tracing
Some Popular Offline Rendering Engines (for production) using ray-based rendering
- Pixar RenderMan
- V-Ray
- Cycles-Blender, with Blender, use OptiX backend
- Autodesk Arnold, OptiX in backend
- The G3D Innovation Engine, OptiX backend
- NVidia IRay, OptiX backend
- Luxrender, OptiX back end
- Houdini, OptiX backend
- openmoonray, Embree
For Research
- Mitsuba 3 Physically Based Renderer
- Both the pbrt-v3 and pbrt-v4 excellent offline global illumination renderer, frequently being used for proof of concept
