Popular Global Illumination Offline and Real-Time Engines
Published:
Real-Time Path Tracing Engines and Frameworks
- The G3D Innovation Engine, OptiX backend with path tracer. However, to the best of my knowledge (2026), the project is not regularly maintained
- lighthouse2 (no updated for long): path tracing included
Production Renderer (Offline)
- Pixar RenderMan
- V-Ray
- Cycles-Blender, with Blender, use OptiX backend
- Autodesk Arnold, OptiX in backend
- NVidia IRay, OptiX backend
- Cinema 4D
- DreamWorks’ open-source project openmoonray, Intel Embree
- Houdini, OptiX backend
Other than the commercial rendering engines, there are also some small scale rendering projects, like
- Luxrender, OptiX back end
For Research
- Mitsuba 3 Physically Based Renderer
- Both the pbrt-v3 and pbrt-v4 excellent offline global illumination renderer, frequently being used for proof of concept
